X-Wing Tournament September 2016

Last Sarurday, I played my second X-Wing tournament in the Viennese local games store called Siren Games. The same location I played my first tournament last year. Well, from a competitive point of view, it was a desaster. I fielded a list I’ve never tested or played before and lacked decent preparation of any kind. So, it was no surprise that I scored last player that day.

At the plus side, I was able to play three kind and helping opponents (I’ve forgotten to bring the range rulers, so I had to borrow) and learned a lot about the game. Torunaments are always a great way to learn if your theories proove in practice, so it was a helpful event.

Unbenannt - Kopie.JPG

The list I fielded consisted of several aspects I wanted to try: the Koiogran tricks of Tetran Cowall, Epsilon Leader and Countess Ryad, and also the manoeuverability of the Shuttle with engine upgrades. So it should be a squad to outmanoeuvre the opponent, right?

Well, kind of. I played three matches against rebels (at least, no mirrormatch against Empire), so a plus side for fluff. The three rebel squads contained:

* Biggs & three Y-Wings with turrets

* Biggs & Ghost with turrets

* Biggs & Wedge Antilles & Wes Janson

I hate turrets with their ability to ignore visibility arcs. The whole concept of manoeuvering gets kind of ridiculed when you don’t have to plan for your moevement in advance and simply keep the opponent out of range one. Worse, your opponent still has to think about his manouevers and your’s too. One of the aspects of X-Wing that should’ve never been published.

The first two games were simple walk-overs by the rebels due to my incapability to deal with those Cannons dealing consistent damage and my severe lack of preparation. Altogether, I managed to kill at least one X-Wing in the last battle, but that also went downhill because I was way too risktaking with landing or bypassing Asteroid fields.

Well, the next tournament surely will have a more satisfying outcome. Actually, I plan to test the old swarm of eight Tie-Fighters during the next weeks, a classic and surely more stable concept.


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Filed under Tournament report, X-Wing

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